The dungeon and Warrior M have been rolled out in various channels. The news of the scheduled test in the first half of 2019 has also excited 8 million warriors. Not only will you be able to experience the game after opening the mobile phone, but also the 60 The reopening of the version has also made many nostalgic old players eager to try, so today we will learn from the small-scale test that was opened once before. The 60 version of the dungeon and the Warrior M is similar to the 60 version of the year.
Compromise of equipment system, material creation instead of infinite brush
If let me say one of the biggest pleasures of DNF, then I will definitely think of the satisfaction of the equipment after picking up the last shot of BOSS bottom blood, picking it up one by one, and then carefully discriminating whether it is worth it Silver, if there is, then it must be quite happy, if not, then continue to brush.
The copy of DNF and the equipment system are very fascinating. This is why the current version of the end game is still brushing the abyss and complaining while continuing to brush, but in the mobile game, the equipment system is made of materials. instead. The equipment system of Dungeon and Warrior M is somewhat similar to the composition system of some mobile games. Players brush the explosive materials and then upgrade the low-level equipment to high-level equipment. There is no distinction between rare and not rare, as long as the materials are sufficient, you can upgrade to Any equipment you want.
Maybe it is because of the inconvenience of mobile phone operation and the long-term consumption of books, which has consumed the players' fun. Dungeon and Warrior M have made great concessions in this regard. I do n’t know whether this concession will obliterate the player ’s heart for DNF. This feeling may be a pity in the eyes of some people, or it may be really fragrant.
Compromise of the professional system, combining old and new skills
In terms of career, the dungeon and Warrior M did not directly apply the skills of the 60 version of the end game, but combined the skills of the later version and the original version to form each occupation division in the mobile game.
In mobile games, mad warriors have blood swords, devil may cry and ghost whip, some skills that should not appear in the 60 version appeared in mobile games, but in fact, I have not much resistance to this, after all, The no-brainer yearning for the first immature version 60 didn't make much sense. The screen of the mobile phone itself is small. After castration of many skills, the characteristics of each profession must be guaranteed. The combination of new and old skills is also an optimization of the experience. Compared to this, the official Naturally more accurate than the player.
Strengthening the system
After finishing the equipment, it is natural to talk about strengthening. Although the interface and UI in mobile games are not the same as the end game, the overall design is the same. Both the coins and materials are used to update the equipment values. The higher the level of enhancement The better the attributes.
The difference is that due to the adjustment of the economic system, the gold coins required for player enhancement will be different from the 60 version. After testing, level 30 equipment enhancement +10 requires about 1 million game coins, although it is different from the end game, But this is not a defect. The economic model in the game is different, and the player's income and consumption values will naturally be different.
to sum up
On the whole, in fact, in addition to the original map and character appearance of the real dungeons and Warrior M, other systems have been more or less changed and optimized. These changes may make it more suitable for mobile phones, but Some may be unacceptable to many players. Fortunately, the game is currently only in the beta stage, and the true final quality will not be determined until the public beta.